Minor Spell • Cost: 3
Return an opposing hero to its command zone. It can't be summoned until after its owner's next turn. Put another hero from that command zone into play, or the same hero if there isn't another.
Whenever heroes enter a command zone, they lose all levels (become level 1) and other properties. They lose any damage on them, lose +1/+1 runes, lose any attachments, etc. — SirlinWhen Snapback returns a hero to its command zone, it cannot put that very same hero back into play unless there are no other heroes at all in that command zone. — SirlinWhen Snapback returns a hero to its command zone, it CAN return a different hero from that command zone to play, even if that different hero is currently on cooldown from dying somehow. — Sirlin