Unit — Soldier • Cost: 3 • ATK: 4 • HP: 3
Long-range (Defenders without long-range deal no damage to this when it attacks.)Attacks: Deal 3 damage to that opponent's base.
Red • Fire Tech II
Long-range does not prevent anti-air patrollers that the attacker flies over from dealing damage. — sharpoLong-range does not prevent towers from dealing damage. — sharpo